Category Archives: Games and Gaming

Irreparable Complexity, Game and World

I’m interested in the kind of complexity that arises through emergent processes, in which relatively simple rules governing the action of autonomous agents within a given environment can give rise to permanent structures or changes within the environment which then … Continue reading

Posted in Games and Gaming, Miscellany, Politics | 8 Comments

Cup Running Over

I’m trying really hard not to look at election-related news right now. I want to wait until it’s meaningful news rather than punditry, plus I’m feeling very burned out about national politics any way. So instead, a quick gaming round-up, … Continue reading

Posted in Games and Gaming | 2 Comments

Spore Needs More (and Less)

Will Wright’s The Sims is the best-selling digital game of all time, and probably one of the games most disliked by people who play a lot of digital games. Wright’s new game Spore seems to be producing a very similarly … Continue reading

Posted in Games and Gaming | 2 Comments

Why Some Learning Games Continue to Suck (Games + Learning + Society Liveblogging)

This isn’t a reaction to the panels I’ve attended at the meeting: they had some educational or learning games that I thought were terrific, smart, well-designed, and educationally effective. It’s more a reaction to some of the games I saw … Continue reading

Posted in Games and Gaming, Information Technology and Information Literacy | 3 Comments

Games + Learning + Society Liveblogging 4

I’m at a roundtable panel on World of Warcraft with seven presenters (Bielema, Bielema, Chen, Hay, Kelly, Malone, Steinkuehler.) P. Bielema argues that you could map “real things” onto the Warcraft template to make it educational. E. Bielema is looking … Continue reading

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Games + Learning + Society Liveblogging 3

I’m at a panel on the use of games to help students in science education. I came in part way through Melissa Gresalfi and Anna Arici’s presentation on two games-based approaches in 6th grade science education based around something called … Continue reading

Posted in Games and Gaming, Information Technology and Information Literacy | 1 Comment

Games + Learning + Society Liveblogging 2

I’m at the second morning panel, this one focused our design, with three presentations from designers and developers. One of the issues that often comes up at games-related conferences and meetings is the supposed divide between academic researchers and developers … Continue reading

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Liveblogging Games + Learning + Society Meeting

I’m here at the Games + Learning + Society conference in Madison. I’ve wanted to come for years to this meeting, as it often involves some people whose work I think is terrific, and it’s always an interesting-looking well-organized meeting … Continue reading

Posted in Games and Gaming, Information Technology and Information Literacy | 1 Comment

It’s a Mystery

Kind of on a nostalgic impulse, I decided to pick up the 4th Edition of Dungeons & Dragons, which came out on June 6th. I haven’t played so-called tabletop games, including D&D, for a long time, but this release caught … Continue reading

Posted in Games and Gaming, Popular Culture | 8 Comments

GTA IV

I’m not actually a big fan of the Grand Theft Auto games, though like a lot of gamers I find the relatively open structure of the gameplay in the series compelling. It’s a personal thing, not something that I’m inclined … Continue reading

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